// sample animation config file (based on Q3 grunt, I believe)

sex	m
nooffset	//for real frame numbers (you can remove it for Q3 style config)
alljumps	//enables bunnyhopping support
headoffset -3 0 0	//jalisko's code ignores this

// first frame, num frames, looping frames, frames per second

0	30	0	25		// BOTH_DEATH1
29	1	0	25		// BOTH_DEAD1	//DEAD = last frame of DEATH
30	30	0	25		// BOTH_DEATH2
59	1	0	25		// BOTH_DEAD2
60	30	0	25		// BOTH_DEATH3
89	1	0	25		// BOTH_DEAD3

90	10	0	10		// TORSO_GESTURE

100	6	0	15		// TORSO_ATTACK
106	6	0	15		// TORSO_ATTACK2	

112	5	0	20		// TORSO_DROP  //HIGHLY recommended to be 5 frames long
117	4	0	20		// TORSO_RAISE //HIGHLY recommended to be 4 frames long

121	1	0	15		// TORSO_STAND
122	1	0	15		// TORSO_STAND2

90	8	8	20		// LEGS_WALKCR
98	12	12	20		// LEGS_WALK
110	10	10	16		// LEGS_RUN
120	10	10	20		// LEGS_BACK
130	10	10	15		// LEGS_SWIM

140	7	0	15		// LEGS_JUMP
147	3	0	15		// LEGS_LAND

150	9	0	15		// LEGS_JUMPB
159	3	0	15		// LEGS_LANDB

162	10	10	15		// LEGS_IDLE
172	10	10	15		// LEGS_IDLECR

182	7	7	15		// LEGS_TURN  //NOT USED! but MUST be in the config.

//------------jalisko's extra animations


189	7	0	15		// LEGS_JUMP2
196	3	0	15		// LEGS_JUMP2ST
199	10	10	15		// LEGS_SWIM
209	10	10	20		// LEGS_WALKBACK
219	11	11	20		// LEGS_WALKLEFT
230	11	11	20		// LEGS_WALKRIGHT
241	11	11	20		// LEGS_RUNLEFT
251	11	11	20		// LEGS_RUNRIGHT

123	10	10	16		// TORSO_RUN
133	10	10	15		// TORSO_SWIM
143	4	0	20		// TORSO_DROPHOLD
147	5	0	20		// TORSO_DROP
152	5	0	15		// TORSO_PAIN1
157	5	0	15		// TORSO_PAIN2
162	5	0	15		// TORSO_PAIN3
167	1	1	15		// TORSO_CRSTAND
168	8	8	20		// TORSO_CRWALK